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Northeastern University Chapter of the Acoustical Society of America (NUSound)
- Vice President, Fall 2024
- Webmaster, Spring & Fall 2023
- Secretary, Fall 2022
Java
C#
SQL
C++
C
Python
HTML
JavaScript
CSS
Unity
JetBrains Rider
JetBrains IntelliJ IDEA
GitHub
Unreal Engine 5
Visual Studio
Jira
Confluence
JUCE
Bitbucket
Eclipse
Max 8 / MSP
Ableton Live
Video Game, January 2024 – Present (In Progress)
Creating an unnamed combat game started in 2023. Utilizing C#. Focus on programming.
Skills: C#, Game Design
Collaborators: Nolan Lemery (Creator), Joseph Hirsch, Ethan D’Costa, Joseph DiSpirito, Nicholas Gillespie, Timothy Bennett
Concept & Design, December 2023 – Present (In Progress)
Inventing and developing three video game ideas:
I intend to utilize Unreal Engine and C++ to create a proof of concept for each of the above. However, this is all a work in progress.
Skills: Game Design
Game, September–December 2023
Video Game, September–December 2022
Created 3D Pokémon catching game in Unity. Utilized C#. Implemented various game mechanics, including player control, enemy behavior, spawning, animations, game AI, etc.
Links: Itch.io GitHub Repo
Skills: Unity, JetBrains Rider, C#
Class: Game Programming
Video Game, September–December 2022
Created 2D resource management/survival game in Unity. Group project. Utilized C#. Coded/designed sounds, scripts, and UI.
Contributions: Player Class, Item Selection & Refreshing, Item Details in Inventory UI, Daily Updates for Player, All Audio, Crafting Failure Rates, Resource Notifications (Gaining, Losing, Crafting), Missions Enemy, Missions Level Descriptions & Difficulty
Links: Itch.io GitHub Repo
Skills: Unity, JetBrains Rider, C#
Collaborators: Ben Horgan, Kenneth Borrero, Ayla Dursun, Micaela Trzcinski
Class: Game Programming
Tutorial, November 2022
Created a video tutorial teaching and demonstrating how the Command Pattern can be used in games.
Links: Full Video GitHub Repo
Skills: Unity, JetBrains Rider, C#
Class: Game Programming
Game, September–October 2022
Composition for Electronic Instruments | MUST 4610 | ||
Software Development | CS 4500 | Course Page | |
Human Computer Interaction | IS 4300 | ||
Game Artificial Intelligence | * | CS 4150 | |
Digital Audio Signal Processing | * | MUST 3601 | |
Game Programming | CS 3540 | Lecture Playlist | |
Object-Oriented Design | CS 3500 CS 3501 | Course Page | |
Algorithms and Data | CS 3000 CS 3001 | ||
Fundamentals of Computer Science 2 | CS 2510 CS 2511 | Course Page | |
Fundamentals of Computer Science 1 | CS 2500 CS 2501 | Course Page | |
Acoustics and Psychoacoustics of Music | MUSC 2350 | ||
Discrete Structures | CS 1800 CS 1801 |
* In progress
Northeastern University Chapter of the Acoustical Society of America (NUSound)
QA
Audio
Music Composition & Production
Sound Design
Creative Writing
Storytelling